Scrum Master Fundamentals

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Scrum Master Fundamentals
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Introduction

The objective of the course is to provide students with the knowledge and skills necessary to participate, facilitate, and manage activities as a Scrum Master by applying the Scrum framework within a Lean-Agile philosophy.

Objectives

At the end of this course students will be able to:

  • Understand the principles and values ​​of Scrum and have the ability to apply them
  • Understand Scrum’s roles and how they interrelate to each other
  • Understand and participate in Scrum ceremonies
  • Facilitate the use of the various Scrum artifacts, contracts, and conventions
  • Perform the Scrum Master role on a team that operates within the Scrum framework
  • Identify common dysfunctions of a team operating within Scrum and utilize tools to correct them
  • Use Scrum metrics and know how to interpret them properly

Student Profile

Anyone interested in knowing and applying the Scrum framework and especially those who will play the role of Scrum Master on a team.

Prerequisites

Participants should have basic knowledge of project management and be familiar with the philosophy of agile work.

Course Materials

Each student will receive a copy of the course documentation prepared by Netmind.

Methodology

Engaging and interactive course. Our instructors teach all course materials using the demonstrative method; the participants learn new concepts through exercises and real application practices.

Certification

There isn’t an official certification associated with this course. However, students will earn 14 credit hours for their attendance.

Accreditation

A certificate of attendance will be issued to students who attend at least 75% of the course duration.

Course Outline

  1. Origin and Principles of Scrum
    1. Agile:
      1. What is it?
      2. Why is it adopted?
      3. What are its values ​​and principles?
    2. Exercise: Agile Manifesto
    3. The Scrum Guide: Origin and development
    4. Scrum values ​​and pillars
  2. Scrum at a Glance
    1. Exercise: Create your own Scrum
  3. Scrum Roles
    1. The team
    2. The Product Owner
    3. The Scrum Master
    4. Exercise: Scrum donut
  4. Ceremonies
    1. Planning
    2. Estimation
    3. Exercise: Size of animals
    4. Daily meeting
    5. Exercise: “Daily  from Hell”
    6. Review
    7. Retrospective
    8. Refinement
  5. Artifacts
    1. Product Backlog
    2. Vision
    3. Exercise: Create an elevator pitch
    4. User stories
    5. Exercise: Create epics and user stories for a product
    6. Sprint backlog
    7. Prioritization
    8. Exercise: Apply prioritization techniques
    9. Product Increase
  6. Contracts
    1. Definition of Done (DoD)
    2. Definition of Ready (DoR)
    3. Exercise: Define DoD and DoR of a team
    4. Other Elements of Scrum: The objective of a sprint
  7. Metrics
    1. Burndown
    2. Cumulative Flow Diagram (CFD)
  8. Application in Practice
    1. Exercise: Apply the concepts 

Public Classes

Currently, we don't have any public sessions of this course scheduled. Please let us know if you are interested in adding a session.

See Public Class Schedule

Course Details

Reference

JJM 482

Duration

2 days

Delivery Mode

Virtual, Face-to-Face
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