Scrum Master Fundamentals

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Scrum Master Fundamentals
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Introduction

The objective of the course is to provide students with the knowledge and skills necessary to  participate, facilitate and manage activities with the role of Scrum Master by applying the Scrum framework within the Lean-Agile philosophy. 

Objectives

At the end of this course students will be able to:

  • Understand the principles and values ​​of Scrum and have the ability to apply them.
  • Understand scrum’s different roles and how they interrelate with each other.
  • Understand and participate in Scrum ceremonies.
  • Facilitate the use of the various Scrum artifacts, contracts, and conventions.
  • Perform the Scrum Master role on a team that operates under Scrum.
  • Understand the main dysfunctions of a team operating under Scrum, and have tools to correct them.
  • Enter Scrum metrics and know how to interpret them properly.

Student Profile

Anyone interested in knowing and applying the Scrum framework, and especially those who will play the role of Scrum Master on a team.

Prerequisites

Participants should have basic knowledge of project management and be familiar with the philosophy of agile work.

Course Materials

Each student will receive a copy of the course documentation prepared by Netmind.

Methodology

Engaging and interactive face-to-face course. The instructor introduces content using the demonstrative method; the participants learn new concepts through exercises and real application practices.

Accreditation

Attendance certificate will be issued only to students with an attendance of more than 75% of the duration, and diploma will be issued to students who pass the evaluation test.

Certification

There isn’t an official certification associated with this course. However, students will earn 14 credit hours for their attendance.

Course Outline

    1. Origin and Principles of Scrum 
      1. Agile: What is it, why is it adopted, and what are its values ​​and principles?
      2. Dynamic: Agile Manifesto 
      3. Scrum, origin and development. The Scrum guide
      4. Scrum values ​​and pillars
    2. Scrum at a Glance
      1. Dynamic: create your own Scrum 
    3. Scrum Roles
      1. The team
      2. The Product Owner
      3. The Scrum Master
      4. Dynamic: Scrum donut
    4. Ceremonies
      1. Planning  
      2. Estimation
      3. Dynamic: Size of animals 
      4. Daily meeting
      5. Dynamic: “ Daily  from Hell” 
      6. Review
      7. Retrospective
      8. Refinement
    5. Artifacts
      1. Product Backlog
      2. Vision
      3. Dynamic: create an  elevator  pitch 
      4. User Stories
      5. Dynamic: create epics and USs for a product 
      6. Sprint Backlog
      7. Prioritization
      8. Dynamic: apply prioritization techniques 
      9. Product Increase
    6. Contracts
      1. DoD
      2. DoR
      3. Dynamic: define  DoD  and  DoR  of a team 
      4. Other Elements of Scrum: the objective of Sprint
    7. Metrics
      1. Burndown
      2. CFD
    8. Application in practice
      1. Dynamic: Apply the concepts 

Public Classes

Currently, we don't have any public sessions of this course scheduled. Please let us know if you are interested in adding a session.

See Public Class Schedule

Course Details

Reference

JJM 482

Duration

2 days

Delivery Mode

Face-to-Face
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